(09-11-2016, 08:16 AM)Random Talking Bush Wrote: You don't need to worry about precision, it should simply be 0.75 units to the left.
Really? So, basically all I need to do is just move the eye and mouth UVs to the left by 0.75 units. Sometimes more akin to this, am I right?
However if I don't need to worry about precision, then how do I move the UVs by that specific amount? Because the only way I could figure out is the using the mouse to manually move it, but it will lead me back to the precision issue. There doesn't seem to any way to move the UVs by a specific amount in 3DS Max based on my experiences in Google searching.