09-13-2016, 11:58 PM
(09-13-2016, 06:26 PM)TabuuForteAkugun Wrote: Keeps getting better. Sounds and graphic effects are quite nice. I also love the transition into the level.
I'm still getting over how fluent your jump / shoot controls are.
All movement and gravity is based on how movement was handled on many NES titles:
-ticks at either an increasing amount or set amount
-increase position +/- 1 if ticks are >= 60 fps/hz
I actually have an older engine using this same premise that has sold in spurts at Yoyogames. That engine is much more in-depth as it was molded after Symphony of the Night.