09-16-2016, 06:05 PM
Here's another update on Ninten. I added the status effects by using icons, and some animations for them.
@Gors:
Thing is, I didn't see a reason to separate the bat from Ninten's sprite. I mean, I'm all for graphics being put together and modified in-game, but I don't think it needs to be done here since it I don't think it would make a difference, being that there's only one bat he swings. Not sure what you meant by the other effects, but I thought I did separate the PSI(at least, the parts that didn't directly affect Ninten himself).
Also, here's another update on Mario
The last run animation was smooth, but I had to redo it to look more like a run
@AkumaTH
Mario does have one animation frame before he jumps that shows him lifting his hand, though I guess I made it animate too quickly to be fully seen. But that can easily be fixed.
@Gors:
Thing is, I didn't see a reason to separate the bat from Ninten's sprite. I mean, I'm all for graphics being put together and modified in-game, but I don't think it needs to be done here since it I don't think it would make a difference, being that there's only one bat he swings. Not sure what you meant by the other effects, but I thought I did separate the PSI(at least, the parts that didn't directly affect Ninten himself).
Also, here's another update on Mario
The last run animation was smooth, but I had to redo it to look more like a run
@AkumaTH
Mario does have one animation frame before he jumps that shows him lifting his hand, though I guess I made it animate too quickly to be fully seen. But that can easily be fixed.