09-21-2016, 04:59 AM
It's an interesting idea, but the level design feels like it could be much better. I mean, the levels just feel too long at the moment, with the candy one feeling like four or five levels in one. So maybe start by cutting down the length of each level and section, ideally to something closer to a more traditional 2D platformer level length.
The game also seems to have a lack of variety, with very few enemy designs and not much in environment decoration. Try and add a bit more variety in the tileset you're using, as well as maybe a few more enemies with their own unique roles to play.
Just a bit of feedback that should make your game much better.
The game also seems to have a lack of variety, with very few enemy designs and not much in environment decoration. Try and add a bit more variety in the tileset you're using, as well as maybe a few more enemies with their own unique roles to play.
Just a bit of feedback that should make your game much better.