09-24-2016, 02:16 AM
(This post was last modified: 09-24-2016, 02:17 AM by RatchetMario.)
I'd suggest you to use Ohana3DS tool. Also support proper skin rigging, if you planned on the Giant fight characters, and works on levels well. Dream Team has used common 3DS format so far.
But I'm afraid the texture might be mess up (The UV is alright) due to Nintendo has using clamp mirror texture tricks (on most 3DS games) for the game. You need to proper it in your 3D program, if you wish to submit in Model-Resouces
But I'm afraid the texture might be mess up (The UV is alright) due to Nintendo has using clamp mirror texture tricks (on most 3DS games) for the game. You need to proper it in your 3D program, if you wish to submit in Model-Resouces