09-29-2016, 11:46 AM
(This post was last modified: 09-29-2016, 11:50 AM by Chaofanatic.)
So I've got some questions about extracting stuff from the Super Smash Bros for Wii U .PTCL files. I've looked inside them myself and seen that they have GFX2 headers in places, like the .GTX files you extract from .NUT files do. So I bet that .PTCL files actually have a lot of the 2D sprites commonly used for the effects in game inside them. I hope someone could help me with this, cause I don't have a lot of scripting experience at all, but I tried a few things of my own to make it respond to ConvertGTX but I'm not good enough at this to actually make any headway.
https://www.dropbox.com/s/lbjxi5dmcfpvv1....ptcl?dl=0
If anyone would be willing to take a look at the .PTCL file here and see about creating a script to extract the images in it then I'd appreciate the help a lot.
I know this isn't strictly a model thing, but there's not a Wii U exclusive ripping thread in the textures section.
https://www.dropbox.com/s/lbjxi5dmcfpvv1....ptcl?dl=0
If anyone would be willing to take a look at the .PTCL file here and see about creating a script to extract the images in it then I'd appreciate the help a lot.
I know this isn't strictly a model thing, but there's not a Wii U exclusive ripping thread in the textures section.