10-07-2016, 08:52 PM
Texture mirroring ![Defeated Defeated](https://www.vg-resource.com/images/custom_smilies/defeated.gif)
If you have enough vertecies, you can take the UV and flip each corver to correct it. For smaller things, im not you. At that point you're directly editing the mesh to try and fix it.
![Defeated Defeated](https://www.vg-resource.com/images/custom_smilies/defeated.gif)
If you have enough vertecies, you can take the UV and flip each corver to correct it. For smaller things, im not you. At that point you're directly editing the mesh to try and fix it.