Users browsing this thread: 1 Guest(s)
N64 Models with Texture issues (Smash Bros.)
#9
(10-07-2016, 10:59 PM)Filler Wrote: You got it right, actually. You just need to edit the UV space so they don't repeat.

Got it. I went to Modifiers at the top, UV Coordinates, UVW Xform, and at the right made U Tile and V Tile to 0.5. I just taught myself this Big Grin
[Image: cb7vp75.png]
Reply
Thanked by: Filler


Messages In This Thread
RE: N64 Models with Texture issues (Smash Bros.) - by Jay6T4 - 10-07-2016, 11:17 PM

Forum Jump: