10-19-2016, 11:01 PM
(This post was last modified: 10-20-2016, 02:20 PM by Random Talking Bush.)
Updated my Super Smash Bros. for Wii U importer with a fix:
(EDIT: I did have a fix for the "billboard" positioning, but by implementing it I accidentally broke everything else, so it's on the backburner again.)
Code:
Added support for vertex types 0x01, 0x16 and 0x17, and UV type 0x14/0x24/0x34/0x44.
(EDIT: I did have a fix for the "billboard" positioning, but by implementing it I accidentally broke everything else, so it's on the backburner again.)