10-23-2016, 10:20 PM
The "raw" palette is what they should be, because even the official ports used it. (Taxman remakes, Sonic 3 & Knuckles Collection and SCD 96)
With the emulator, GENS. It has a useful VDP Viewer which shows the graphics in tiles which you can scroll to find them. Along with scrolling through each of the four palette slots. All we really need to do is get the raw palettes and give them to the sheets that are not in raw.
Basically correcting the palettes, as the white in the "full" palette on the sprites are transparent in MS-Paint.
This was the reason why I updated my rips of the S3K Badniks by giving them their correct colours and better organisation.
With the emulator, GENS. It has a useful VDP Viewer which shows the graphics in tiles which you can scroll to find them. Along with scrolling through each of the four palette slots. All we really need to do is get the raw palettes and give them to the sheets that are not in raw.
Basically correcting the palettes, as the white in the "full" palette on the sprites are transparent in MS-Paint.
This was the reason why I updated my rips of the S3K Badniks by giving them their correct colours and better organisation.