I'm not sure, some of those games worked really well on a dual screen system (forget touch mechanics) where both the screens are right in front of you (Wii U Pad and having to look down...). Like keeping the HUD and interface stuff on the bottom screen, to both keep them out of the play area and also allow you to select menu things in one go, instead of cycling through the options one at a time. If you tried to do this on a single screen, you effectively get half the screen space for the play area.
Users browsing this thread: 13 Guest(s)
Nintendo Switch Topic; #byebyenx
|
« Next Oldest | Next Newest »
|