11-01-2016, 02:26 PM
(11-01-2016, 12:54 PM)gdkchan Wrote: I managed to RE the new Sun/Moon animation format, and made some duct tape code to get it (kind of) working.
Heres some screens:
Unfortunately they seems to use scaling (with negative values, so hacky) quite a bit to flip some parts of the model, and SMD doesn't support scales, so animations exported to smd have some issues with flipped members (fingers usually). I will probably work on a DAE animation exporter at some point.
Does the current method extract both armature and UV animations? Or is it currently restricted to just armature? Just curious, love the work you put into this!