11-03-2016, 11:48 AM
So I have a trio of minor projects I'm working on outside of TFR, but I can't decide where to put my focus right now, so
I thought I'd post the gameplay styles here and see what people would want to see more:
1. Another shoot-em-up like Halloween Attack. In fact it's based on that engine. Basically consider it an expansion or sequel, depending on how much work I put into it.
2. A Contra style game, which I wanted to have done in time for Halloween, but didn't. It's dumb and tongue-in-cheek, and the assets are a mishmash of NES sprites, but I've put careful attention into the engine and I have fun using it.
3. A Castlevania 1 or 3 style game with Zelda concepts.
Basically I thought up once "what if Zelda was a 2D platforms like CV first and CV was the top down adventure". This is mostly just fangame fodder, but the assets I wanted to make in CV style and I would be able to use the engine for original content later.
I thought I'd post the gameplay styles here and see what people would want to see more:
1. Another shoot-em-up like Halloween Attack. In fact it's based on that engine. Basically consider it an expansion or sequel, depending on how much work I put into it.
2. A Contra style game, which I wanted to have done in time for Halloween, but didn't. It's dumb and tongue-in-cheek, and the assets are a mishmash of NES sprites, but I've put careful attention into the engine and I have fun using it.
3. A Castlevania 1 or 3 style game with Zelda concepts.
Basically I thought up once "what if Zelda was a 2D platforms like CV first and CV was the top down adventure". This is mostly just fangame fodder, but the assets I wanted to make in CV style and I would be able to use the engine for original content later.