11-09-2016, 07:33 AM
(11-09-2016, 06:21 AM)fridge225 Wrote:(11-09-2016, 02:54 AM)Chaze Wrote: As I remember (it was too late yesterday) mega evolution animations worked for me, I remembre Blastoise, Pidgeot, Beedrill. But I think some bones or bone weight are missing for example Mega Blastoise can't move his cannons, Mega Pidgeot can't Move his talons. I think it can be fixed very easily.
By the way I using the latest Ohana3DS from github.
I am using the latest too.
How strange the ones that errored before work now. I have no idea how I got that error.
Upon checking the error I got as different to the one when importing ORAS bones.
But you are right some parts aren't weighted. Like Mega Lopunny has one part of its ears not working.
And I am not sure how this works for others, but for Lopunny the weights of the incorrect part simply had the wrong name.
There was a vertex group called pm428_51 which had the right weights, I just had to rename it to the proper bone name.
Hmm but how rename bones in the File or there is any software that can do it just I don't know?