11-11-2016, 10:43 PM
Rips were rejected unfortunately...searching for how to resolve the issues with them atm, any assistance is appreciated!
>Normal map didn't have purplish glossy feel to them
>Textures need to be loaded up automatically when model is imported
There also seems to have been some kind of issue with the armature of the exported .dae, worked fine on my end using blender. So far solutions for making the textures load up with an imported .dae haven't worked out. Not sure how to fix the normal maps atm, tried two Unity Asset Extractors.
>Normal map didn't have purplish glossy feel to them
>Textures need to be loaded up automatically when model is imported
There also seems to have been some kind of issue with the armature of the exported .dae, worked fine on my end using blender. So far solutions for making the textures load up with an imported .dae haven't worked out. Not sure how to fix the normal maps atm, tried two Unity Asset Extractors.