11-13-2016, 08:41 PM
I just like making renders of my favorite Pokemon.
I really am unsure of your problem.
SMD, DAE and OBJ all have the UV's for me. My Ohana gives an error when I try CMDL.
It must be something wrong with your program, maybe it isn't reading the UV as it imports, or perhaps you haven't selected the already existing UV?
I really don't know.
(11-13-2016, 07:31 PM)Carpaccio Wrote: Here I packed up the models I'm having trouble with converting, however I noticed I haven't tried with DAE or SMD format for export yet, so it might be that too. The problem I'm having is that the exported models have NO UV mapping at all, when the UV Map is viewed in my program, it is just one single 'point' in the lower left corner, and nothing else.
Here:
https://www.dropbox.com/s/1jpuhuf8ovtgta...s.zip?dl=0
I really am unsure of your problem.
SMD, DAE and OBJ all have the UV's for me. My Ohana gives an error when I try CMDL.
It must be something wrong with your program, maybe it isn't reading the UV as it imports, or perhaps you haven't selected the already existing UV?
I really don't know.