11-16-2016, 02:57 AM
(11-15-2016, 03:46 PM)TomGuycott Wrote: In fact, Melee was a WORSE offender of this solely for Mewtwo. Either a MASSIVE number of battles or a massive amount of play hours, no middleground. Kind of sucks if you happen to have to start a new file and want the complete experience faster, as that has nothing to do with skill, it's merely a time lock.
Yeah that was really shitty.
Personally I'm of the mind that for the multiplayer aspect at least, all the characters and stages should be unlocked from the get-go. This wasn't a big problem back in the days of carts and memory cards because you could just bring that with you, but nowadays with everything being tied to a console and an account? It is kind of a pain in the ass to visit a friend's place and find out "oh I don't have all the characters/stages yet."
As for 3DS stages, I hope they do because some of them are pretty neat (Pac-Man's pretty fun), but also I would hope they use the Final Destination visuals from the 3DS version - I like them more.