12-06-2016, 02:57 PM
(12-06-2016, 02:38 PM)waielal Wrote: I found the problem. It's a little bug where the weights can't be applied correctly if only one bone affects the vertex.
I fixed it, but I don't know if I'm allowed to push commits to the master repository... :/
I am curious to know what's stopping you from doing that because this issue is quite annoying to deal with since the problem also applies when I import to 3DS Max and I am pretty sure many people would prefer to get this fixed ASAP.