Hello!
First of all, thank very much for sharing this script with us! I have a small problem, I don't know if it is a Max issue or not, but when I'm importing any character model (no such problem occurred with personas) I get these weird mesh strechings and the whole body is off from the rig. I've posted a screenshot as well. I'm using Max 2016, tho i'm not very familiar with max because I'm a blender user and didn't bothered with learning max (maybe in the near future). I just want to export the models from Max in OBJ format so I could then rig them in Blender and do my thing, without the hassle of fixing the mesh myself.
Thank you,
N3idhardt.
EDIT: I've installed a 2013 x64 version of 3DSMax and it seems with this version they import correctly. Don't know what the problem with the 2016 version is tho.
First of all, thank very much for sharing this script with us! I have a small problem, I don't know if it is a Max issue or not, but when I'm importing any character model (no such problem occurred with personas) I get these weird mesh strechings and the whole body is off from the rig. I've posted a screenshot as well. I'm using Max 2016, tho i'm not very familiar with max because I'm a blender user and didn't bothered with learning max (maybe in the near future). I just want to export the models from Max in OBJ format so I could then rig them in Blender and do my thing, without the hassle of fixing the mesh myself.
Thank you,
N3idhardt.
EDIT: I've installed a 2013 x64 version of 3DSMax and it seems with this version they import correctly. Don't know what the problem with the 2016 version is tho.