12-11-2016, 02:02 PM
(12-11-2016, 11:38 AM)Julian0555 Wrote: Hello people of the internet, When I import Ohana exported smd animations on Prof. Kukui in blender, for some reason some of the joints on the right arm are glitched out. Is ther a way to fix this? Here's the vid:
SMD animations only support translation and rotation animation.
But nearly all pokemon animation have also a scale animations which are not being exported due this limitaton.
I assume that this might be the problem.
A fix to this problem might be if someone implements an fbx exporter or an other animation format that support scale animation.