12-16-2016, 01:27 AM
I've used your BFRES Importer script to import some of the maps that are in Color Splash into 3DS Max. Few BFRES files like Fld_G1_GiantCoin were able to properly import into 3DS max. But a majority of the others, such as Fld_Y4_DesertCafe, gives an error that is shown in the attachment below, as well as being incomplete in importing (Many objects are missing). And while I DO know that the MOBJ files contain some of these objects, I mean actual parts of the level (Like the floor, walls, backgrounds, or anything of that nature) are missing. I guess an observation would be when the script runs into this error, the map stops converting and imports as is from that point? I can also try to provide more detail if needed, such as which maps load fully and which ones don't, or otherwise.