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Help Ripping the Battle Sprites from DB Fighting Climax Ignition
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Hey, I've been working on the new version that constructs them as you asked (I'm also making it so it can convert just from a single .pac), but the issue with Oni is still on my mind. Did you ever fix that? If not, did you try using Oni_p1.pal?
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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RE: Help Ripping the Battle Sprites from DB Fighting Climax Ignition - by puggsoy - 12-17-2016, 08:18 AM

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