01-08-2017, 03:56 PM
Hi guys, after many hours of try I have finaly success to import mesh AND animation on 3dsmax and UnrealEngine4 !
My actual pipeline (surelly not perfect) :
Requirements : UE4, 3dsmax 2012 (not more) and 3DMax SMD Plug-in
-Download .bin from Mega
-Import mesh/text/anim on Ohana (rebirth.V)
-Export mesh on SMD
-Export animation on SMD
-Open the mesh.SMD on 3dsmax and export it on .FBX
-Open the animation.SMD on 3dsmax and export it on .FBX
-Import mesh.FBX in UE4
-Import animation.FBX in UE4 and select existant skeletal (the mesh)
-Enjoy
But I dont really get the good UV on my mesh then when I want to add the materials (textures) on the mesh that give me this shit :
Someone can help me for that ? TY !
My actual pipeline (surelly not perfect) :
Requirements : UE4, 3dsmax 2012 (not more) and 3DMax SMD Plug-in
-Download .bin from Mega
-Import mesh/text/anim on Ohana (rebirth.V)
-Export mesh on SMD
-Export animation on SMD
-Open the mesh.SMD on 3dsmax and export it on .FBX
-Open the animation.SMD on 3dsmax and export it on .FBX
-Import mesh.FBX in UE4
-Import animation.FBX in UE4 and select existant skeletal (the mesh)
-Enjoy
But I dont really get the good UV on my mesh then when I want to add the materials (textures) on the mesh that give me this shit :
Someone can help me for that ? TY !