Hmm I found a solution of the UV problem.
Some textures are not really good exported from Ohana, she needs to be "duplicated" like that two differents exemples :
Pending the update of Ohana or a better solution, I'v made a little software for quickly make this modifictions :
I'm sure you dont really need a tutorial for that software.
(He just need the .Net 4.5)
http://ahri.fr/PokemonUVMapTools.exe
TotalVirus link
Some textures are not really good exported from Ohana, she needs to be "duplicated" like that two differents exemples :
Pending the update of Ohana or a better solution, I'v made a little software for quickly make this modifictions :
I'm sure you dont really need a tutorial for that software.
(He just need the .Net 4.5)
http://ahri.fr/PokemonUVMapTools.exe
TotalVirus link