01-19-2017, 10:03 AM
(01-19-2017, 08:25 AM)eureka Wrote: In the fighter character folder, look for the (character name)MotionEtc.arc file, and use brawlbox to extract them.
I don't know if you could convert the Wii's CHR0 format to something usable for UE4 though, so I'm not much use there, sorry.
I found a way to extract the animation data with your method and using the colladaTool... Now I just have to figure out how to import it into 3ds max and from there to unreal... Thals a lot for your help!