01-24-2017, 08:01 PM
After working on other projects, I've been thinking in working on SPICA again. Whats still needed in regards to ripping Sun/Moon models and animations? I don't think that I would be able to export model effects like flames or shiny/reflective parts on the mons due to the fact that those uses specific PICA blending effects (done through the Fragment Shader fixed function pipeline). SPICA already renders those correctly (I think), but rendering them correctly on other programs would need the use of fragment shaders and also store the necessary data (like the LUTs used to create the toon-like shading) on the model file, and I'm not even sure about which formats could support this kind of data.