01-30-2017, 09:04 AM
(This post was last modified: 01-30-2017, 09:05 AM by killerrotoz.)
Progress with the project. I'm using Autodesk FBX to view the models and it was able to automatically assigned the bones and the textures, so that's good. I'm still waiting for UnityStudio to be updated to support the asset files larger than 2GB.
The only sort of challenge right now is figuring out how to make the models look how they do in the game, but i'm sure there is plenty of stuff for that online. If you want to point me in the right direction, that would be helpful.
The only sort of challenge right now is figuring out how to make the models look how they do in the game, but i'm sure there is plenty of stuff for that online. If you want to point me in the right direction, that would be helpful.