02-01-2017, 05:00 PM
(01-31-2017, 12:13 PM)Fr0z3n Wrote: I have an issue.. I exported from Ohana the model and animation as SMD, and imported everything in Blender.
The animation works fine, but the extra body parts that should be hidden are there during the animation.
For example Bulbasaur vines, in the idle animation they are not visible in Ohana, but they are in blender.
How i can fix?
Thanks.
Those are visual and cannot be exported. If you want visual animations to work with a game you'll have to do them manually according to how they work for that particular game.