02-07-2017, 09:25 AM
(02-07-2017, 03:02 AM)Fr0z3n Wrote:Hmm... It works in Blender and Unity at least then? The XML validation tests says that the exported DAEs are valid. I asked a friend with Maya to try importing a model and he says that it crashes too. Its pretty complicated to fix it when the program doesn't provide any log about the error, for me this is just poorly designed software. Anyway, sorry for this issue, I'll see what I can do to debug it.(02-06-2017, 10:34 PM)gdkchan Wrote: Thanks for testing. I pushed more changes today that should fix those crashes, so if possible test it again with the new version.
Still crashes Max for me.
Feel free to report any issues that you run into github (It's easier to keep track of them this way).