02-17-2017, 05:08 PM
Tiles are probably easier to rip, so I don't think it's a difficulty thing. I think the reason lies in what they are used for. Unless you're making a fan game: tiles really, have no purpose. Sprite comics (now dead, but were huge), youtube videos, flash games, avatars, mouse cursors - they all mostly use character sprites.
And as most people making fan games have some emulation knowledge, simply disabling the sprite layer and taking a screenshot can normally give you a lot of material to use simply by splicing it up yourself (hell I know it's what I used to do back in my The Games Factory days).
Though I think the most important factor is: tiles/background 'ripping' - is really boring.
And as most people making fan games have some emulation knowledge, simply disabling the sprite layer and taking a screenshot can normally give you a lot of material to use simply by splicing it up yourself (hell I know it's what I used to do back in my The Games Factory days).
Though I think the most important factor is: tiles/background 'ripping' - is really boring.