03-06-2017, 02:34 AM
(This post was last modified: 03-06-2017, 06:30 AM by Raccoon Sam.)
TiledGGD gives nothing, it's likely that the PZX is a compression scheme.
I tried looking into it, hoping it was just a renamed zip/xz/gz/x/tar/rar/lha/whatever but nothing seems to work.
Googling the magic numbers or the PZX headers yield no results and there's no plaintext anywhere
Do you have any clue in which program the game might've been made with? If you can find strings relating to Unity or something, we might be able to narrow down on the format candidates (maybe there's a PZX compression toolset that was released in the Unity forums years ago or something but everyone forgot or the spec was never indexed to google)
EDIT: It's also worth noting that these files aren't particularly large. Are you absolutely certain that they're graphics?
EDIT EDIT: I checked the APK out. No idea what's going on, sorry
I tried looking into it, hoping it was just a renamed zip/xz/gz/x/tar/rar/lha/whatever but nothing seems to work.
Googling the magic numbers or the PZX headers yield no results and there's no plaintext anywhere
Do you have any clue in which program the game might've been made with? If you can find strings relating to Unity or something, we might be able to narrow down on the format candidates (maybe there's a PZX compression toolset that was released in the Unity forums years ago or something but everyone forgot or the spec was never indexed to google)
EDIT: It's also worth noting that these files aren't particularly large. Are you absolutely certain that they're graphics?
EDIT EDIT: I checked the APK out. No idea what's going on, sorry