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Model and Map ripping
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Well, you can't just shy away from ripping something if it "looks" to complicated, you have to actually try it first before you can declare it as "complicated". To start, you have to get some type of file/data that contains a model. (Whether it be a proprietary format, or raw data). Clearly, if it's an online MMO, the data is going to be stored on their servers, which you can intercept the location links using an HTTPS debugger. Grab Fiddler here:
http://www.telerik.com/fiddler

And learn how to use it. It's literally install the program, and then run the game online. Links should start flying in like crazy. If it's not an in-browser game/no links start to come in, then the data must be sitting in your program files wherever you installed the game.
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Model and Map ripping - by ScottishPhoenix - 03-11-2017, 06:44 PM
RE: Model and Map ripping - by Pingus! - 03-15-2017, 04:49 PM
RE: Model and Map ripping - by ScottishPhoenix - 03-16-2017, 09:47 AM

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