03-17-2017, 05:43 PM
So right now there's no textures. It is fully UV'd. I've set it up so that all the different colors are assigned to separate materials.
That way you can do what you need. I'll send you the file with the UV snapshots in case you want to do your own texturing.
A lot of the stuff that you had as real geometry, in my opinion, would work better as a normal map. Then again I don't know what the end usage for this model is.
If you want to use it for games then normals are always better if you can get away with it.
If you want to use it for animations then I'd say that you can always just add a pinch in the geometry super easy.