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ripping wii textures/sprites?
#6
(03-19-2017, 12:32 AM)Pingu! Wrote: Well, the only results I could yield from scanning a compression type was LZFU_RAW.

Code:
comtype LZFU_RAW

get ZSIZE asize
clog "" 0 ZSIZE ZSIZE

Can try using that. If you open that file in a hex editor, it looks like font entries, but otherwise I don't know what else to tell you.

well shit, i cant fathom hex editor as any guide i have ever found NEVER matches up to what i see versus what ANY tutorial shows. and any success i ever found was after somebody practically made a blueprint of all the data.
(granted this has only been once for Soul Calibur 5 and it took me weeks to figure out what the guide was talking about.)
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Messages In This Thread
ripping wii textures/sprites? - by arc_ray99 - 03-18-2017, 12:37 AM
RE: ripping wii textures/sprites? - by Pingus! - 03-18-2017, 01:30 PM
RE: ripping wii textures/sprites? - by arc_ray99 - 03-18-2017, 04:13 PM
RE: ripping wii textures/sprites? - by Pingus! - 03-18-2017, 11:31 PM
RE: ripping wii textures/sprites? - by Pingus! - 03-19-2017, 12:32 AM
RE: ripping wii textures/sprites? - by arc_ray99 - 03-19-2017, 10:30 PM

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