(03-24-2017, 02:41 AM)iyenal Wrote: OK so what's the problem you encounter ? (describe the procedure please)
I make sure that OpenGL32.dll and gliConfig.ini are in the same directory as my citra.exe.
Then I start citra by dragging and dropping hyrule warriors legends over the exe.
Once the game is loaded and I can start moving my character, I move him to a place where he's the only character model on screen as to avoid ripping unnecessary models.
Lastly I press the default ripping hotkey (ctrl + shift + f) to rip the model. But I'm not getting any models, only shader files and images.
Edit: Here's my Citra folder in a .zip if you want to take a look at it. It also includes stuff like my gliconfig.ini https://drive.google.com/open?id=0Bw4jIT...08tZDdaU00