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Mega Man Ripping Project (Classic/X)
Finally finished the stages for the Mavericks in X3.  It was pretty long and hard work since the backgrounds are now animated, requiring more attention to make sure I didn't miss anything, plus mulling over whether to implement the animation to the entire background or just sections of it since not all of them loop into the next area of the stage.

Blast Hornet Stage
Blast Hornet Stage
 
Blizzard Buffalo Stage
Blizzard Buffalo Stage
 
Crush Crawfish Stage
Crush Crawfish Stage
 
Gravity Beetle Stage
Gravity Beetle Stage

Neon Tiger Stage
Neon Tiger Stage
Toxic Seahorse Stage
Toxic Seahorse Stage
 
Tunnel Rhino Staage
Tunnel Rhino Staage
 
Volt Catfish Stage
Volt Catfish Stage


Vile's Stage
Vile's Stage


Vile's Stage was pretty annoying to rip, mostly because the other half of it involves having to escape to the teleporter before the entire stage detonates.  The annoying part was that this was seemingly the only stage I know of where the tinting effects were implemented into the stage's palette rather than on a separate layer like every other effect in the game.  This meant that I couldn't fully rip the last third of the stage, which had collapsible obstacles that won't trigger until X touches them, because not only does the invincibility cheat not affect knock back, the Drill Waying kept getting in the way, making my attempt to reach that part of the stage impossible as the palette changes once the timer hits "40".

Map Editor can only do so much after all....  Very Sad

Intermission
Intermission


I contemplated whether or not to include Dr. Cain in the Intermission Sheet since he also shows up in X2.  But since he doesn't do much but stand and talk, I figured it probably isn't worth tossing onto another sheet even if the site accepts three measly frames of animation.
Currently working on:

Mega Man Zero 2-4
Bosses

Picross Nintendo Power Vol. 1-8
Animated Picross

Ranma 1/2: Chounai Gekitou Hen
Misc Stuff
Backgrounds
Characters

Ranma 1/2 Hard Battle
Cutscenes
Misc Stuff


Osu! Tatakae! Ouendan
Levels

Elite Beat Agents
Intermissions
Menus

Super Robot Taisen OG Saga: Endless Frontier
Overworld & Battle Sprites
Portraits

Magical Drop III
Drops/Balloon Sprites
Competition Mode Sprites
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Messages In This Thread
Mega Man Ripping Project (Classic/X) - by Ton - 11-20-2016, 05:32 PM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 11-20-2016, 05:46 PM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 11-20-2016, 07:55 PM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 11-20-2016, 09:13 PM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 11-21-2016, 08:24 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 11-21-2016, 03:04 PM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 11-21-2016, 03:55 PM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 11-22-2016, 08:37 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 11-22-2016, 04:12 PM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 11-23-2016, 10:57 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 11-24-2016, 09:01 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 11-24-2016, 10:12 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 11-25-2016, 09:38 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 11-27-2016, 12:24 PM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 11-29-2016, 08:20 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 11-29-2016, 11:34 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 11-30-2016, 01:55 PM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 11-30-2016, 06:55 PM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-01-2016, 08:33 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-02-2016, 08:35 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-04-2016, 07:06 PM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-05-2016, 09:10 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-06-2016, 09:14 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-07-2016, 08:25 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-09-2016, 09:55 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-12-2016, 08:17 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-13-2016, 08:55 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-13-2016, 10:39 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-13-2016, 11:19 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-14-2016, 08:28 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-15-2016, 08:14 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-16-2016, 08:32 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-18-2016, 01:01 PM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-21-2016, 08:27 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-21-2016, 09:27 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-23-2016, 08:26 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-26-2016, 08:04 PM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-27-2016, 05:33 PM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-28-2016, 11:55 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 12-30-2016, 10:51 PM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 01-03-2017, 11:40 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 01-03-2017, 11:18 PM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 01-05-2017, 09:56 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 01-07-2017, 08:45 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 01-07-2017, 09:38 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 01-07-2017, 01:31 PM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 01-09-2017, 08:21 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 01-11-2017, 08:34 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 01-11-2017, 09:00 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 01-12-2017, 08:44 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 01-13-2017, 08:22 AM
RE: Mega Man Ripping Project (Classic/X) - by White-Jet - 04-02-2017, 12:53 AM
RE: Mega Man Ripping Project (Classic/X) - by Ton - 04-03-2017, 07:58 AM

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