04-05-2017, 09:46 PM
Been working on battle-fleeing. It works, but it causes issues with saving the game afterwards and actor placement when a scene reverts.
There's also some issues on delaying encounters after running (this is mostly to prevent you from constantly getting raided by enemies the instant you run away).
There's also some issues on delaying encounters after running (this is mostly to prevent you from constantly getting raided by enemies the instant you run away).