Hi hi ! I've found the guardian models ! But there is a problem :
There is only one foot, and it's not assigned with the armature... Look at the image:
![[Image: 1492011215-captureassupprimmmerguardianno.png]](https://image.noelshack.com/fichiers/2017/15/1492011215-captureassupprimmmerguardianno.png)
Have you ever managed to import it properly ? Or maybe the feet assign with the animation, but I don't know how to extract them, and it only extracts the skeleton.
And also an other small problem, why when I export my object as .FBX in 3dsMax and when I import it in blender, the skeleton is tiny and horizontal and the model is much bigger and vertical ?
There is only one foot, and it's not assigned with the armature... Look at the image:
![[Image: 1492011215-captureassupprimmmerguardianno.png]](https://image.noelshack.com/fichiers/2017/15/1492011215-captureassupprimmmerguardianno.png)
Have you ever managed to import it properly ? Or maybe the feet assign with the animation, but I don't know how to extract them, and it only extracts the skeleton.
And also an other small problem, why when I export my object as .FBX in 3dsMax and when I import it in blender, the skeleton is tiny and horizontal and the model is much bigger and vertical ?