04-24-2017, 07:18 AM
More than uripped, this game is wrong ripped. Hatsune Miku: Dreamy theater, 2nd and extend too. all 3 games. The textures doesn't have original name and the rig is trange: In blender the rig is correct, but assigned to wrong bones
in 3ds max the bones are right but the rig is wrong assigned. Some stages props are even too big to be ripped. It's a ps3 gamae.
And then there is hatsunne Miku: porject mirai dx for the 3ds, which some modls can't be exported fro ohana 3ds. for Mirai stages, they can be ripped and textures to but: the shadowmap replace the right texture, so the uv is wrong and u would need to texture it again, and anvmaps of stages and models can't be viewd or exported with both ohana3ds and everyfilexplorer
in 3ds max the bones are right but the rig is wrong assigned. Some stages props are even too big to be ripped. It's a ps3 gamae.
And then there is hatsunne Miku: porject mirai dx for the 3ds, which some modls can't be exported fro ohana 3ds. for Mirai stages, they can be ripped and textures to but: the shadowmap replace the right texture, so the uv is wrong and u would need to texture it again, and anvmaps of stages and models can't be viewd or exported with both ohana3ds and everyfilexplorer