05-14-2017, 04:47 PM
(05-14-2017, 03:07 PM)Xinus23 Wrote:(05-08-2017, 08:03 PM)Joten Wrote:The thing is that the models just haven't got approved. Idk why it takes so much time but i hope that they get approved someday.(02-14-2017, 04:49 AM)Xinus23 Wrote: Oh well. i have already put it under pc section. can i edit it somehow after i already pressed submit button?
Hey, what happened to these models? Are they up in the PS1 section or PC section? I can't find them in either.
(05-13-2017, 03:49 PM)Handlebar-Orion X Wrote: YES!! I've been looking everywhere for at least Mega Man Volnutt's model! Can you also supply any and all models and environment resources you have ripped please? This will help me out a lot.Well i probably can upload those models here. Because approving is going to take a while i think.
You see, I've been trying to figure out Mega Man Volnutt's textures from Legends 2, so I can turn his individual body parts and texture tiles into 512 x 512 pngs I can use in the PS4 version of WWE 2K17 so I can create Mega Man Volnutt with his actual textures. Whether it looks weird or not.
But i am not at my pc right now because it's like 3 AM in Russia. But if i don't forget i'll upload them.
And Sorry i don't always get english so idk what do you mean under "Environment resources"
Also there is a little more models that i have ripped (like the one on my avatar)
By that I mean any of the 3D rendered towns and dungeons etc. With the textures still on them. I could use the original Mega Man Legends 2 textures for arenas in WWE 2K17 even if those old PS1 textures may not translate well on a PS4 game. I want to study the models from Mega Man Legends 2 so I can figure out which texture tile goes where, turn each tile into a 512 x 512 png, upload that to WWE 2K17 an create the entire Mega Man legends cast in create a wrestler.