05-17-2017, 05:16 AM
(This post was last modified: 05-17-2017, 02:17 PM by Benny The Miraj.)
(05-16-2017, 07:50 PM)Gors Wrote:(05-16-2017, 12:49 PM)Benny The Miraj Wrote: I don't think I ever said the controls were unresponsive, just that they were clunky/slippery, and that's just in my opinion.
clunky and slippery is a type of lack of responsiveness, you don't want too much windup frames for each new action queued in the pressed buttons.
there's nothing wrong in not liking a certain game but when you say clunky controls, I imagine something like old Castlevania style controls. (keep in mind that the clunkiness in this case is tailored to the type of game so it feels nice) And that's something no Mario is like, so that's very confusing to me
Also Sunshine was a fun game, but to each their own I guess
Slippery doesn't always mean unresponsive, it can also mean "Character slides all over the place," which most agree that SMB through SM64 DEFINITELY were, though people say they fixed it in the later games, but to be honest I still notice this in even the newer Mario games. Clunky can also refer to slow, plodding gameplay, which IMO all Mario games I've played have had.
...That being said, I still kind of want Super Mario Maker 3DS, mostly cause I like the building aspect of it.