(05-24-2017, 08:17 AM)Gors Wrote: But it's better to make a game that sells poorly, but it's good, than a game that sells okay, but it's shit.Fully agree but it isn't feasible. To make a good game, you have to invest on it many resources (time, money, research...) or if you don't have revenues you can't make a good game. The developer go towards the bankruptcy.
It is essential that the developer knows to make the balance between the two.