Is there an alternative to fbx for bfres importer/exporter
as in the case of mk8 modding
you need
3ds max>fbx>noesis>fbx>3ds max>game
if you have more than one object in 3ds max, the normals break when noesis exports fbx
noesis does not know how to export custom 3ds max normals properlly
also what exactly does the new script update do?
everyone is using beta2...
thanks in advance
first pics is 3ds max render before export to noesis
second pic is noesis
third pic is fbx exported from noesis back into 3ds max
as in the case of mk8 modding
you need
3ds max>fbx>noesis>fbx>3ds max>game
if you have more than one object in 3ds max, the normals break when noesis exports fbx
noesis does not know how to export custom 3ds max normals properlly
also what exactly does the new script update do?
everyone is using beta2...
thanks in advance
first pics is 3ds max render before export to noesis
second pic is noesis
third pic is fbx exported from noesis back into 3ds max