A variable can be used to trigger an event.
I could quickly re-organize the action list by speed using a variable to trigger it, then set the variable to a different one to start the turns up afterwards.
Though, making it a single line of code makes more sense. I was just thinking sloppily due to no sleep.
EDIT: Been thinking on the attack formula.
Would it be "Base damage X level?"
Or would that make it too broken?
I could quickly re-organize the action list by speed using a variable to trigger it, then set the variable to a different one to start the turns up afterwards.
Though, making it a single line of code makes more sense. I was just thinking sloppily due to no sleep.
EDIT: Been thinking on the attack formula.
Would it be "Base damage X level?"
Or would that make it too broken?