06-25-2017, 10:21 PM
The reason Metroid Prime works that way is that it is supposed to be viewed from Samus' visor the entire time. In fact, that's very much a significant part of the gameplay, scanning enemies and finding their weaknesses, etc. In a first person game there is also a much higher level of immersion.
In a game like Mario, Mario is never really viewing his own HUD, it's just a device for the player to view the important values in their gameplay. Frankly, the minimized style of the HUD is just the current trend at Nintendo at the moment (previously seen in Breath of the Wild and Arms). Text and HUDS are very clean and streamlined.
In a game like Mario, Mario is never really viewing his own HUD, it's just a device for the player to view the important values in their gameplay. Frankly, the minimized style of the HUD is just the current trend at Nintendo at the moment (previously seen in Breath of the Wild and Arms). Text and HUDS are very clean and streamlined.