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Paraemon's Comprehensive Ripping Project Thread [Expansion Station]
#36
Glowing Sphere Wall Progress: 86/800.

I've been caught up with other things the past couple of days, and when doing project work, it was mostly focused on the Emeralds and trying to organise and add notes. This became far too lengthy in time, and when I couldn't organise the spaces into position in a decent way, I abandoned the notes and went plain. So here's the list of the different kinds of Emeralds:

Chaos Emeralds, left to right and then down:
Data Select/Angel Island
Hidden Palace
Sonic 3 Bad End
Special Stage Score Tally
Same but using debug when the Master Emerald is stolen, with all seven Chaos Emeralds, and stepping onto where the Master once was and completing the Special Stage.

Super Emeralds
~ Data Select
x9 - Standard
x2 - Alternate Red (Sonic then Knuckles)
x3 - Alternate Blue, Orange (Knuckles); Alternate Red (Blue Knuckles)
x2 - Prototype flash when Knuckles strikes Robotnik
x6 - Prototype flashes (top); Alternate Orange (Super Tails); Prototype Green (Normal then Bonus Stage affectation)
x3 - Prototype Alternate Blue (Super Tails)
x7 - Prototype Alternate Blue (Hyper Sonic)

Master Emerald
x12 - Glow in Hidden Palace
~ No (Chaos/Super) Emeralds collected in Sonic's Ending/Knuckles' Sky Sanctuary
x12 - Glow on the Death Egg and in the Doomsday Zone
x11 - Glow in Knuckles' Sky Sanctuary/Sonic's Ending
~ Bonus Stage affected Master Emerald (Prototype)
x7 - Mecha Sonic charging up
x7 (x2) - In the distance
~x4 - Knuckles through Doomsday with all Super Emeralds
~~x4 - Glitched Hidden Palace lamp-palette Master Emerald

Special Stage
All 10 palettes of the Emeralds in the from Sonic 3 and Sonic & Knuckles.
[Image: WatSig.png]
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RE: The Comprehensive Sonic 3 / & Knuckles Ripping Project - by Paraemon - 08-18-2017, 06:37 PM

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