I'll be checking these out later.
I might render thumbnails, but you'll have to upload 'em to TMR (which shouldn't be hard)
Edit: Quick look shows the textures are in DDS format, so I'll have to convert them to PNG. The models are also in 3DS max format, I think. Which I think Blender supports?
EDIT2: Some textures have already been converted to PNG without an alpha channel, which makes it impossible to render right, so there that goes out of the drawing board.
I might render thumbnails, but you'll have to upload 'em to TMR (which shouldn't be hard)
Edit: Quick look shows the textures are in DDS format, so I'll have to convert them to PNG. The models are also in 3DS max format, I think. Which I think Blender supports?
EDIT2: Some textures have already been converted to PNG without an alpha channel, which makes it impossible to render right, so there that goes out of the drawing board.