09-20-2017, 08:43 PM
I am having thoughts about file extensions/types, their encoding, and the command-line tools for those games that we have never had access to. I have ran into so many different file types on these games. I have always wondered how do people like thakis make third-party tools to open files with unknown encoding that nobody knows how to open. If there is a file with some unknown encoding and you want to convert it to a file openable by another program like 3ds max. I am wondering how to make a program that will open a certain file with unknown encoding. You would need a sample of the file and an exact replica of the file in another format right? Like for example lets say there is an unknown file that is audio .uaf for example and you have an exact replica in .mp3. I wan't to make a program that can convert that unknown encoding into a more known extension or at least open the unknown file type. Please help.