Here's the sprite dump I had of it. There could be errors here and there though.
The game basically just used scenes and cells for everything. The cell format is a simplified version of the standard ds formats.
As for sounds, I'm pretty sure Tinke can open and convert them to wav.
The game basically just used scenes and cells for everything. The cell format is a simplified version of the standard ds formats.
As for sounds, I'm pretty sure Tinke can open and convert them to wav.