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Sonic Fangame experiment
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(11-05-2017, 03:52 AM)iyenal Wrote: I mean how the cutscene will be in the design term, rendered 3D, 2D, ingame discussion... ?

IMPORTANT NEWS: I just restarted it again, but as of the cutscene, it's in Sonic Advance style. It'll also probably be moved to the new build as well. I'm currently working on a new version that tweaks the physics to more closely resemble those of the Classic games.

ALPHA VERSION DOWNLOAVery Sad 
.zip   SFGTest 3.zip (Size: 582.19 KB / Downloads: 166)

Note: this is just a gameplay version, and is really just a was to test the momentum mechanic (Lacking in the past versions) and stage design.
I'm emotionally feeling a bit better now. I'm sorry to everyone I hurt and/or annoyed by my actions and reactions when I first joined this site.

"If somebody says "This sucks", dont say "Fuck you", say "I'll show you, this isn't even anywhere near as perfect as i can be" and show them you breaking your limits." ~JewyB

Rest in peace, Daniel Desmond Amofah. You shall be missed.
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Messages In This Thread
Sonic Fangame experiment - by Aquarius - 09-23-2017, 04:07 PM
RE: Sonic Fangame experiment - by iyenal - 09-25-2017, 05:09 AM
RE: Sonic Fangame experiment - by Aquarius - 09-25-2017, 06:42 PM
RE: Sonic Fangame experiment - by Aquarius - 11-03-2017, 02:51 AM
RE: Sonic Fangame experiment - by iyenal - 11-05-2017, 03:52 AM
RE: Sonic Fangame experiment - by Aquarius - 11-22-2017, 11:19 PM
RE: Sonic Fangame experiment - by Aquarius - 11-25-2017, 03:29 AM
RE: Sonic Fangame experiment - by Aquarius - 03-05-2018, 09:19 PM
RE: Sonic Fangame experiment - by Aquarius - 05-13-2018, 03:06 PM
RE: Sonic Fangame experiment - by Aquarius - 06-22-2018, 08:20 PM
RE: Sonic Fangame experiment - by iyenal - 06-23-2018, 08:34 AM
RE: Sonic Fangame experiment - by Aquarius - 06-23-2018, 08:39 PM

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